Role Playing Games

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Dungeons & Dragons Bigby Presents Glory of the Giants Alternate Cover Explore the wondrous realms of giants with this supplement for the world’s greatest roleplaying game. Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants’ All-Father, Annam, unveil the secrets of Annam’s mighty descendants. Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giant’s bag! Let Bigby and Diancastra teach you everything about the iconic giants of D&D!? Delves into unrevealed giant lore, including an overview of the hierarchical structure of the ordning and giants’ religion, and ideas about giants’ organisations and societies across the multiverse. Adds giant-themed player character options where adventurers can evoke the glory of giants with 1 new barbarian subclass, explore the vast world of giants with 2 new backgrounds, and unlock 8 new feats to unleash runic magic and wield elemental power. Displays a wondrous collection of 30+ magic items, including 3 illustrious artifacts. Offers a plethora of tools for Dungeon Masters including lair maps, adventure hooks, encounter tables, treasures, and giant roleplaying inspiration. Presents a giant bestiary! More than a third of the book is devoted to monster descriptions, lore, and stat blocks. Discover a vibrant ecosystem filled with new giant kinds, 70+ new monsters, and other enormous creatures.
Dungeons & Dragons Dungeon Master's Guide 5th Edition The Dungeon Master’s Guide teaches you how to create entire D&D worlds for your players to explore. It walks you through the essential elements of a good adventure and shows you how to be the architect of a fun campaign that your players are sure to remember. It also helps you adjudicate the rules in a variety of situations and gives you the tools you need to improvise when the players lead the story in unexpected directions. Play all of the surrounding characters in the adventure and add flavour to interactions with your adventurers. Run D&D Games The Dungeon Master’s Guide teaches you to take players out of their world and into another. An ancient world, governed by gods, occupied by monsters and magic—and filled with unforgettable stories. The Dungeon Master’s Guide provides the blueprint for your game and the tools you need to build it. Create Adventures The anniversary of a monarch’s rule descends into chaos. Your adventurers find a map on a dead body. So begins your Dungeons & Dragons adventure. D&D is storytelling, and in the Dungeon Master's Guide you’ll learn to wield the principles of narrative. Master the Rules of D&D I hurl the brazier of hot coals into the monster’s face,' says one of your players. What happens next is up to you and your interpretation of the rules. In D&D, the story is guided by your player’s actions, and your player’s actions are guided by the rules. The Dungeon Master’s Guide, together with the Monster Manual, contains all the rules you need to create a vivid, continuous, and believable picture of the story’s events in the minds of your players.
Dungeons & Dragons Phandelver and Below The Shattered Obelisk This adventure presents a fresh take on the town of Phandalin, which longtime D&D fans may recognize from Lost Mines of Phandelver. From mysterious obelisks to darkness lurking below the surface, this adventure book is packed with new secrets for all to discover. Ready to try your hand at being a Dungeon Master? With iconic monsters and unstoppable action, Phandelver and Below: The Shattered Obelisk offers new Dungeon Masters and players a chance to test their mettle in a classic dungeon crawl. Power up with a magic appendix of consumable metamagic items and duergar magic. As you embark on your quest to save the town, battle over two dozen creatures unlike anything you’ve encountered before. Corrupted by psionic magic and warped beyond recognition, these monsters are wreaking havoc, and it’s up to you to stop them. Set off on your journey with a double-sided poster map featuring the mines of Phandelver on one side, and the town of Phandalin and key encounters on the other. In the Dungeons & Dragons roleplaying game, you and your friends co-author your own legend. One player, the Dungeon Master, serves as narrator—describing a world full of wondrous places to explore and challenges to overcome. The other players create characters and immerse themselves in that world, making choices and rolling dice to see what happens. Silly moments spawn inside jokes; epic battles leave treasured memories; and where you go next is entirely up to you.
Dungeons & Dragons Player's Handbook 5th Edition The Player’s Handbook provides everything you need to create your own character for the D&D game. Create a wood elf fighter who is the champion of the peasantry, a mountain dwarf cleric who guards the relics of the gods, a dragonborn rogue plagued by guilt over a past crime, or a human wizard delving into the secrets of the cosmos. Those are just a few of the character options available. The choices you make and the story you tell are all yours. The book details the most popular options for characters—enough to make an unlimited number of heroes—including wielders of weapons, wondrous spells, ingenuity, and magical healing. Create Infinite Characters A elvish wizard, driven from society for trespassing on tradition. A human rogue, atoning for a shady past. The Player’s Handbook provides the skeleton for your characters. Flesh them out however you choose. Discover Spells and Skills Learn to resurrect your allies with the touch of your hand or punish your enemies with blazing orbs of fire. The book includes a directory of spells, from rudimentary illusions like Dancing Lights to devastating attacks like Meteor Swarm. Learn how to enact skills, navigate saving throws and the order of combat. Learn the Rules for role-playing Use dice and paper to step into the D&D world. Discover new lands, creatures, peoples, and legends. Arm yourself with sword and shield or cast powerful spells to take on your enemies.
Flames of War Rule Book 256 Page Hardback book. Welcome to the second edition of Flames of War. Whether you're a fresh new recruit or a grizzled old veteran we know you're going to find hours of enjoyment within these pages. This rulebook is your guide to fighting historical battles in miniature. With a thunderous crash another shell smashes into a wall above you, showering your trench with rubble. Looking around, your entire position resembles a cauldron of fire - every roof ablaze, black smoke billowing into the night sky. As the echo of the blast dies away the crack of rifle fire breaks out, and an ominous clanking and rumbling... Suddenly, out of the flames roars a Tiger tank! Leaping from your trench you run forwards. 'Bazooka! Bazooka, now!' Even as the din swallows your shouting, you see a trooper leveling his Bazooka at the great beast's tracks. It may not be enough. You are in command. Take control. What are your orders? The world's most popular historical miniatures game just got better! Clearly laid out and easy to read rules with plenty of diagrams. Introductory guide to the Flames of War game. Rules for tanks, infantry, artillery, aircraft, snipers, reconnaissance, night fighting, fortifications, street fighting, and more. National characteristic rules for the US, German, British and Soviet armies. 10 exciting Combat Missions detailing battlefield set-up and victory conditions! A guide to refighting famous historical battles. Campaign rules and a complete Anzio campaign to play.
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